Topic: Recorder 6 reset of maps - Information required
I am looking at the way the maps within R6 work, with a view to making the processes more robust so that it is not necessary to reset the maps, or that if it is required the information can be retrieved. I need to undertsand in what circumstances, mapping is failing and any information on this would be appreciated. I know it can fail when importing boundaries, but I suspect there may be other times. I do not require any detail, just a indication of what is being done when the maps fail.